Recent news items related to Khronos Group Standards. Skip to the Khronos Members section

OpenVX 1.3.2 Released: More Precise Errors, Better Consistency, and Groundwork for 2.0

Khronos has released OpenVX 1.3.2, an update to the open, royalty-free standard that uses a high-level graph-based framework to deliver portable, efficient vision processing. This focused update strengthens error handling, improves conformance, and makes OpenVX easier for vendors to implement and for developers to debug — laying the groundwork for the next major release, OpenVX 2.0.

Khronos at SIGGRAPH 2026: Open Standards Reach New Heights

SIGGRAPH 2026 in Los Angeles delivered a clear snapshot of the future of graphics and spatial computing—and Khronos was at the center of it. The organization presented more than 20 sessions spanning hands-on courses and in-depth Birds of a Feather (BOF) discussions on neural graphics, XR, 3D assets, rendering, and real-time shading. Wednesday, July 22 served as the dedicated Khronos Developer Day, with status updates from the Vulkan, glTF, WebGL/WebGPU, OpenXR, ANARI, and Slang Working Groups, plus the Machine Learning Council, followed by a networking reception for members and guests. Click through for a full recap of activities. 

The End of Blurry Point Clouds: 3D Gaussian Splatting Explained

3D Formats member, Adam Morris (Bentley/Cesium) sits down with host Muthu Kumar to break down how 3D Gaussian Splatting works, why it outperforms traditional 3D models in complex visual inspection tasks, and how Khronos is standardizing the technology via a new glTF extension.

PoCL 7.2-RC1 Brings Official OpenCL 3.0 Conformance On RISC-V & x86_64 CPUs

The release candidate of PoCL 7.2 is now available for testing of this Portable Computing Language implementation of OpenCL that allows for CPU-based execution or via alternative LLVM back-ends allows for OpenCL on Level Zero, NVIDIA GPUs, and even remote devices/hardware.

LunarG Releases SDK 1.4.357

Highlights of SDK 1.4.357:

• Major KosmicKrisp performance gains (up to ~2.35× faster) + full Vulkan 1.4 exposure on Apple platforms
• 13 new extensions
• Scoped GPU-AV + new GPU Dump tool in the Validation Layers
• Available now for Linux, Windows & macOS

SPIR-V on ROCm: A Portable IR for AMD GPUs

ROCm has compiled GPU code ahead of time (AOT), once per target architecture, since its first release. CPU software shifted to runtime just-in-time (JIT) compilation in the 1990s — Java HotSpot, V8, LuaJIT, .NET RyuJIT, PyPy — once the matrix of target × workload × deployment became too large to enumerate at build time. With its adoption of SPIR-V, ROCm now brings the compile-once, specialize-on-device model to AMD GPUs. 

This post covers what SPIR-V is, why AMD adopted it, the compilation model and its trade-offs, and a reproducible single-kernel HIP example with measurements on MI350X (CDNA4), spot-checked on RX 9070 XT (RDNA4). A FAQ and status section at the end cover common questions and what is shipping, in flight, and not yet solved.

Khronos Members and Adopters

Membership, Conformance and Khronos Blogs. Skip to the Khronos events section

Members

Khronos members are individuals, companies and academic institutes from around the world shaping the standards that are driving the world.

Khronos videos, presentations, and upcoming events. Skip to the Khronos Quick Links section

Khronos quick links. Skip to the Khronos footer of the website

  • Visit Khronos on GitHub
  • Visit the Khronos Blogs
  • Go to the Reference Card page
  • Visit the Khronos online bookstore
  • Visit the Khronos online store